golf practice routine

10 Golf Simulator Practice Drills to Actually Improve Your Game

20 min read
Focused golfer practising on home golf simulator with shot data overlays on driving range display
Focused golfer practising on home golf simulator with shot data overlays on driving range display

You spent thousands on a golf simulator. You hit balls every evening. Your handicap hasn't moved. Sound familiar?

You're not alone. Most home simulator owners fall into the same trap: they step up, fire driver after driver at the screen, maybe play a quick nine holes on GSPro, and call it practice. It feels productive. It isn't. Research from golf performance coaches consistently shows that structured, deliberate practice is up to three times more effective at lowering scores than the same amount of time spent hitting balls randomly.

The good news is that a home simulator is one of the best practice tools in golf — if you use it properly. Your launch monitor captures data that driving ranges can't. Your simulator software creates on-course pressure you can't replicate at the range. And you can do it all in your garage at 10pm in your socks.

This guide gives you 10 specific practice drills — each with a clear purpose, method, and target score — plus a weekly practice plan you can start using tonight. Whether you're a 20-handicapper trying to break 90 or a single-figure golfer chasing scratch, these drills will make every session count.

Before You Start: Setting Up for Effective Practice

Before jumping into the drills, set yourself up for sessions that actually produce improvement. Random hitting without tracking is just exercise.

What Data to Track

Your launch monitor gives you a mountain of numbers. Focus on these for practice purposes:

  • Carry distance — How far the ball flies in the air (not total distance). This is the number you base club selection on
  • Ball speed — The most reliable indicator of how well you struck the ball
  • Spin rate — Especially with irons and wedges. Consistency here means consistent ball flight
  • Launch angle — Tells you about your angle of attack and loft at impact
  • Dispersion — The spread of your shots left-to-right and short-to-long. This is what actually determines your scores

Don't try to track everything. Pick two or three data points per drill and focus on those. More data doesn't mean more improvement — it usually means more confusion.

Session Logging

Keep a simple log after each session. A notes app on your phone is fine. Record the date, which drills you did, your scores or metrics, and one observation about what felt good or bad. After four weeks, patterns emerge that tell you exactly where to focus next. Without a log, you're guessing.

Session Length

Aim for 45 to 60 minutes per practice session. Shorter than 30 minutes and you won't get enough repetitions to make progress. Longer than 90 minutes and fatigue degrades your technique — you start ingraining bad habits instead of good ones. Quality drops sharply after the one-hour mark for most golfers.

Warm-Up Routine (5-10 Minutes)

Don't start by smashing driver. Begin with 10-15 easy wedge shots at 50% effort, focusing on clean contact and smooth tempo. Then hit 5-10 mid-irons at 70% effort. Only then move to full swings. This isn't just injury prevention — it calibrates your feel for the session and gets your brain-body connection sharp before the real work starts.

The 10 Drills

Drill 1: The 9-Shot Grid

Purpose: Develop complete shot-shaping ability and club face awareness.

Time: 20-25 minutes

Method: Hit 9 consecutive shots with a 7-iron, working through every combination of trajectory and shape:

  1. Low draw
  2. Low straight
  3. Low fade
  4. Mid draw
  5. Mid straight
  6. Mid fade
  7. High draw
  8. High straight
  9. High fade

Track your success rate — a "success" is any shot that moves in the intended direction and at roughly the intended trajectory. It doesn't need to be perfect. You're training intention, not perfection.

Target scores:

  • Beginner (18+ handicap): 3/9 successful — just getting the ball to curve on demand is a win
  • Intermediate (10-18): 5/9 successful — you should be able to shape the ball reliably in at least one direction
  • Advanced (under 10): 7/9 successful — tour-level shot-shaping starts at consistent control of all nine windows

Why it works: Most amateurs have one ball flight and zero control over it. The 9-shot grid forces you to understand the relationship between club face angle and swing path. Even attempting a low draw teaches you something about your swing. After a month of weekly practice, you'll have at least two or three reliable shot shapes you can deploy on the course.

Tip: If you can't hit a specific shape at all, use your launch monitor data. A draw requires the club path to be to the right of the face angle (for right-handers). Check your path and face numbers after each attempt — they tell you exactly what happened and what to adjust.

Drill 2: Distance Gapping

Distance gapping chart infographic showing carry distances by club from pitching wedge to 3-iron

Purpose: Build a personal distance chart for every club. Eliminate guesswork on the course.

Time: 30-40 minutes (full bag) or 15 minutes (partial)

Method: Hit 5 balls with every club from pitching wedge through to 3-iron (or the longest iron you carry). For each club, record the carry distance of all 5 shots, then calculate the average. Discard the worst shot if it was a clear mis-hit. Build a table with your average carry for each club.

Your distance chart should look like this:

Club Average Carry Gap to Next Club
PW 120 yards (110m)
9-iron 132 yards (121m) 12 yards
8-iron 144 yards (132m) 12 yards
7-iron 156 yards (143m) 12 yards
6-iron 167 yards (153m) 11 yards
5-iron 178 yards (163m) 11 yards

(Example numbers — yours will vary. The important thing is consistent gaps between clubs.)

What to look for: Consistent gaps between clubs, ideally 10-15 yards (9-14m). If two clubs have the same distance, one of them is redundant in your bag. If you have a gap larger than 20 yards (18m), you have a hole in your distance coverage that costs you strokes.

Why it works: Club selection errors account for a huge number of missed greens. Most amateurs use "feel" to choose clubs, which is wildly inconsistent. A data-backed distance chart removes guesswork entirely. Repeat this drill every 4-6 weeks — your distances shift with swing changes, fitness, and weather.

Tip: Run this drill in the driving range mode of your simulator software so you get clean carry numbers without roll. GSPro's practice range displays carry distance prominently.

Drill 3: The 150-Yard Challenge

Purpose: Measure and improve distance consistency with your stock approach club.

Time: 15 minutes

Method: Pick whichever club carries 150 yards (137m) for you — typically a 7 or 8-iron. Hit 20 balls, all aimed at a 150-yard target. After all 20, count how many landed within 5 yards (4.5m) of the target distance. This measures your carry distance consistency, not your aim left-to-right.

Target scores:

  • Beginner (18+): 6/20 within 5 yards — you're still learning consistent contact
  • Intermediate (10-18): 10/20 — half your shots landing on the right number is solid
  • Advanced (under 10): 14/20 — this is single-figure territory
  • Elite: 17/20+ — tour-level distance control

Why it works: Distance control is the most underrated skill in golf. Most amateurs focus on direction ("I pulled it left") when their real problem is distance ("I was 20 yards short"). This drill isolates distance control and gives you a clear score to track week over week. A two-point improvement over a month translates directly to more greens in regulation.

Variation: Once you're consistently scoring 12+, add a directional component. Set a virtual target (pin position) and count how many shots finish within a 10-yard (9m) circle of the target. This combines distance and direction into a single measure.

Drill 4: Driver Dispersion

Top-down diagram comparing average club golfer driver dispersion (50+ yards) versus target dispersion (30 yards)

Purpose: Measure and reduce the left-to-right spread of your driver. This is the single biggest factor in how many fairways you hit.

Time: 15 minutes

Method: Hit 20 drivers at a fairway target on your simulator's range mode. After all 20, look at your dispersion pattern — the total spread from your furthest-left shot to your furthest-right shot. Record this number in yards or metres.

Benchmarks:

  • Average club golfer: 55+ yards (50m+) total dispersion — your shots could land anywhere
  • Good amateur (single figures): 35-45 yards (32-41m) — you're finding most fairways
  • Scratch/elite: 25-35 yards (23-32m) — tight and predictable
  • PGA Tour average: approximately 30 yards (27m) — and that's with driver speeds over 170 mph ball speed

Why it works: Knowing your dispersion pattern changes how you play. If your spread is 50 yards (46m), you need to aim at the centre of a 50-yard-wide area to keep the ball in play. On a tight hole, that might mean leaving driver in the bag. On a wide hole, you can swing freely. This data-driven approach to course management is how good golfers think.

What to look for: Is your pattern centred or biased? If 15 of your 20 shots miss right, you have a consistent miss pattern that you can aim for. A consistent miss is manageable on the course; a random spread is not.

Track weekly: Record your total dispersion number each time you run this drill. Improvement shows up as a tighter number over weeks. A 5-yard reduction in dispersion can mean two or three extra fairways per round.

Drill 5: Spin Control Challenge

Purpose: Develop consistent strike quality by targeting repeatable spin rates.

Time: 10-15 minutes

Method: Take your 7-iron and hit 10 shots with the same full swing. Don't try to change anything between shots — the goal is identical repetition. After all 10, check the spin rate for each shot. Count how many fell within 500 RPM of your average.

Example: If your average 7-iron spin is 6,800 RPM, count how many of the 10 shots fell between 6,300 and 7,300 RPM.

Target scores:

  • Beginner: 3/10 within 500 RPM — your strike is inconsistent, which is normal
  • Intermediate: 5/10 — you're starting to find a repeatable impact
  • Advanced: 7/10 — consistent strike quality
  • Elite: 9/10 — machine-like contact

Important note: This drill only works with a launch monitor that measures spin reliably. Camera-based monitors like the Foresight GC3S and GCQuad directly measure spin from ball markings. Radar-based monitors like the FlightScope Mevo Gen 2 also measure spin well, especially with metallic dot stickers on the ball. Budget monitors that estimate spin from other data won't give you reliable enough numbers for this drill.

Why it works: Spin consistency is the hallmark of a good ball striker. Tour professionals hit spin rates within a remarkably tight window, shot after shot. Inconsistent spin means inconsistent contact — fat shots produce low spin, thin shots produce unpredictable spin. By tracking spin as your consistency metric, you're directly measuring strike quality without needing slow-motion video.

Drill 6: Pressure Par 3s

Purpose: Simulate on-course pressure and measure greens in regulation (GIR) with iron shots.

Time: 25-30 minutes

Method: Load a par 3 course on your simulator software. Most platforms have dedicated par 3 courses or you can select individual par 3 holes. Play 9 par 3 holes in a row, keeping score as if it were a real round. After the 9 holes, count your greens in regulation — how many times you hit the green with your tee shot.

Target scores:

  • Beginner (18+): 2/9 GIR — par 3s are hard, even on a simulator
  • Intermediate (10-18): 4/9 GIR — close to half is respectable
  • Advanced (under 10): 6/9 GIR — this is single-figure golf
  • Elite: 8/9 GIR — you're hitting the ball very well

Why it works: Hitting balls on a driving range (even a virtual one) doesn't simulate what golf actually feels like. There's no consequence to a bad shot on the range. But when you're playing a hole, with a score, and a green to hit, your brain engages differently. Pressure changes your swing. This drill specifically trains you to perform under that mild pressure, building the mental resilience you need on the course.

Variation: Add a "points" system. Green in regulation = 2 points. Missing the green but on the fringe = 1 point. Missing entirely = 0. Track your total out of 18 possible points. This rewards close misses and makes the scoring more granular.

Software tip: GSPro has excellent par 3 courses in its community library. Search for "par 3" in the course finder. E6 Connect also has par 3 options. See our software comparison for details on practice features.

Drill 7: The 60-Yard Game

Purpose: Expose and fix the scoring-zone distance gaps that cost you the most strokes.

Time: 15-20 minutes

Method: Hit 10 balls at each of three targets: 37 metres (40 yards), 46 metres (50 yards), and 55 metres (60 yards). For each set of 10, track how many finish within 5 metres (5.5 yards) of the target. Use your wedges — lob wedge, sand wedge, gap wedge, or pitching wedge depending on the distance and your swing lengths.

Target scores (out of 10 for each distance):

  • Beginner: 2/10 — short game distance control is genuinely difficult
  • Intermediate: 4/10 — you're developing feel for partial swings
  • Advanced: 6/10 — this is where scoring golfers live

Why it works: Research into golf practice effectiveness consistently shows that the 40-60 yard range is where amateur golfers lose the most strokes relative to their potential. It's the awkward distance — too far for a chip, too short for a full swing. Most amateurs have no system for these distances. They guess and hope. This drill forces you to develop specific partial swings for specific distances, which is how professionals handle this zone.

Key insight: The answer to distance control inside 60 yards isn't "swing softer." It's having a system — whether that's a clock system (7 o'clock backswing = 40 yards, 9 o'clock = 55 yards) or a distance-per-club system (sand wedge full = 80 yards, three-quarter = 65 yards, half = 50 yards). Use this drill to build and calibrate whatever system works for you.

Equipment note: Accurate wedge data requires a quality hitting mat that allows the club to interact with the surface naturally. Thin, hard mats bounce the club through impact and produce unreliable short-game data. The GolfBays Quad Tech mat has multiple surfaces including a tight lie section that's particularly good for wedge practice.

Drill 8: Random Club Selection

Purpose: Break the "grooved range swing" habit and practise real-golf decision-making.

Time: 15-20 minutes

Method: Use a random number generator on your phone (or just roll a dice, or get a family member to call out clubs). For each shot, randomly select both the club and the target distance. Hit the shot, then immediately switch to a different random club and distance for the next shot. Do 20 shots total.

Example sequence:

  1. 8-iron to 140 yards
  2. Driver to fairway
  3. Pitching wedge to 110 yards
  4. 5-iron to 175 yards
  5. Sand wedge to 50 yards

Why it works: On the driving range — even a virtual one — most golfers hit the same club 10, 15, 20 times in a row. By the fifth shot, your body has grooved a rhythm and tempo for that club. You're essentially memorising one specific swing. On the golf course, you never hit the same club twice in a row. Every shot requires a fresh setup, a different tempo, and a different distance. Random club selection replicates this.

The science: This is called "interleaved practice" in motor learning research. It feels harder and less satisfying than block practice (hitting the same club repeatedly), but it produces significantly better transfer to real-world performance. You might hit fewer "good" shots during the drill, but the good shots you do hit are far more likely to show up on the course.

Variation: For an extra challenge, give yourself a score. Within 10% of target distance = 2 points. Within 20% = 1 point. Outside 20% = 0. Track your total out of 40 possible points.

Drill 9: Round Simulation with Data Review

Purpose: Practise actual golf (not just ball-striking) and identify the weakest area of your game through data analysis.

Time: 60-90 minutes

Method: Play a full 18-hole round on your simulator. Play it seriously — follow your pre-shot routine, think about club selection, manage the course as you would in real life. After the round, sit down with your stats and review them honestly.

Computer monitor displaying golf simulator performance dashboard with dispersion chart and club distance data

Key stats to review:

  • Fairways hit — Out of 14 driving holes, how many fairways did you find? Below 50% means driving accuracy is costing you strokes
  • Greens in regulation (GIR) — How many greens did you reach in the correct number of shots? Below 6/18 for a mid-handicapper means approach play needs work
  • Up-and-down percentage — When you missed a green, how often did you get up and down in two shots? This measures your short game effectiveness
  • Average approach distance to pin — Some software tracks how close your approach shots finish. This tells you about your iron accuracy
  • Scoring by hole type — Are you losing strokes on par 3s, par 4s, or par 5s? This reveals specific weaknesses

The review is the drill. Playing the round is the easy bit — everyone does that. The value is in the 15 minutes afterwards where you look at the data and ask: "What cost me the most strokes today?" The answer tells you exactly which drill to focus on next session.

Why it works: Most golfers have a vague sense of their weaknesses ("I'm not great with my driver" or "my short game needs work"). Data replaces vague feelings with specific numbers. You might think your driver is the problem when the data shows you're actually hitting 9 fairways per round — the real issue is your approach play, where you're averaging 35 feet from the pin. Without data review, you'd practise the wrong thing.

Software recommendation: GSPro and E6 Connect both provide post-round statistics. GSPro's stats dashboard is particularly detailed, including strokes gained analysis if you have enough round history. See our software comparison for a breakdown of each platform's analysis features.

Drill 10: The Speed Builder

Purpose: Increase maximum clubhead speed (and therefore distance) through overspeed training.

Time: 10 minutes (keep this short)

Method: Take your driver and make 10 swings with one goal: maximum clubhead speed. Don't worry about where the ball goes. Don't worry about technique. Just swing as fast as you possibly can. Record the peak clubhead speed from each swing.

Key rules:

  • Warm up properly first. This drill should only come after at least 10-15 minutes of normal-pace hitting. Never start a session with max-speed swings
  • 10 swings maximum. More than 10 and fatigue kicks in, your speed drops, and you risk injury
  • Track your peak speed each session. This is the one number you're trying to push higher over time
  • Rest between swings. Take 20-30 seconds between each max-effort swing. Speed training is explosive, not endurance-based

Benchmarks for clubhead speed (driver):

  • Average male amateur: 85-95 mph (137-153 km/h)
  • Good club golfer: 95-105 mph (153-169 km/h)
  • Low handicap amateur: 105-115 mph (169-185 km/h)
  • PGA Tour average: ~115 mph (185 km/h)

Why it works: Your nervous system regulates how fast you swing. It sets a "speed limit" based on what it considers safe and controllable. By deliberately swinging at maximum effort, you push that speed limit upward over time. It's the same principle behind overspeed training tools like SuperSpeed sticks. Your simulator, with its accurate speed readings, is the perfect feedback device.

Important: Speed without control is useless on the course. This drill is about expanding your capacity — what your body is capable of. Your playing speed should be about 85-90% of your max speed, where you maintain control. But if your max increases from 95 to 105 mph, your playing speed naturally moves from about 82 to 90 mph — and that's 15-20 extra yards off the tee.

Complementary training: SuperSpeed training stick sets are designed specifically for overspeed training and pair well with simulator speed work. Alternating between SuperSpeed sticks (lighter than a driver, training faster movement patterns) and actual driver swings on the simulator is a proven combination for speed gains.

Your Weekly Practice Plan

Weekly golf simulator practice plan calendar showing structured drills for Monday, Wednesday, Friday and weekend

Having 10 drills is useless if you don't have a plan for when to use them. Here's a structured weekly schedule that balances all aspects of your game in about 4 hours total per week:

Day Session Focus Drills Duration
Monday Fundamentals Warm-up + Distance Gapping (Drill 2) 30 min
Wednesday Ball-Striking Warm-up + 9-Shot Grid (Drill 1) + Spin Control (Drill 5) 45 min
Friday Scoring Warm-up + Pressure Par 3s (Drill 6) + 60-Yard Game (Drill 7) 45 min
Weekend Course Play Warm-up + Full Round Simulation with Data Review (Drill 9) 90 min

How to rotate the other drills in:

  • 150-Yard Challenge (Drill 3): Add to Monday's session every other week, replacing Distance Gapping
  • Driver Dispersion (Drill 4): Add to Wednesday's session when you notice your driving stats slipping in round simulations
  • Random Club Selection (Drill 8): Replace the Friday scoring session once a month for variety
  • Speed Builder (Drill 10): Add to the end of Wednesday's session — always after a proper warm-up, never standalone

Adapt to your weaknesses: After a month of following this plan, your round simulation data will tell you exactly where you're losing strokes. If it's driving, swap in Drill 4 more often. If it's approach play, emphasise Drills 2 and 3. If it's short game, add an extra 60-Yard Game session. The plan is a starting framework — customise it based on what the data tells you.

Rest days matter. Don't practice every day. Your brain consolidates motor patterns during rest. Four quality sessions per week is more effective than seven mediocre ones. If you feel tired or your swing feels "off" at the start of a session, cut it short. Pushing through fatigue builds bad habits.

Tracking Your Progress

Data is the difference between hoping you're improving and knowing you are. Here's how to use your launch monitor data effectively.

Weekly Metrics to Track

At the end of each week, record these numbers from your drill sessions:

  • 150-Yard Challenge score (out of 20)
  • Driver dispersion (total spread in yards/metres)
  • Spin control score (shots within 500 RPM, out of 10)
  • GIR from Pressure Par 3s (out of 9)
  • Weekend round score and key stats (fairways, GIR, up-and-down %)

Put these in a simple spreadsheet or even a handwritten notebook. After four weeks, you'll see trends. After eight weeks, you'll see clear improvement in at least two metrics.

Signs of Real Improvement

Don't expect your simulator scores to drop immediately. Improvement shows up in this order:

  1. Consistency first. Your bad shots get less bad. Your dispersion tightens. Your spin variation decreases. This happens in weeks 2-4
  2. Confidence second. You start trusting your distances and your shot shapes. You make better decisions on the course. Weeks 4-8
  3. Scores third. Once consistency and confidence are in place, your scores start dropping. This typically shows up after 6-10 weeks of structured practice

If you're only tracking scores, you'll miss the first two stages of improvement and think nothing is working. Track the process metrics (dispersion, spin consistency, GIR) and the scores will follow.

When to Adjust Your Plan

After every four weeks of consistent practice, review your data and ask:

  • Which drill shows the most improvement? — Maintain that drill but reduce its frequency
  • Which drill shows the least improvement? — Increase its frequency or adjust your technique approach
  • What's my biggest scoring weakness from round simulations? — Build next month's plan around addressing it

What Equipment You Need

Not all simulator setups are equal for practice purposes. Here's what matters most for these drills.

Launch Monitor

Accuracy is non-negotiable for drills that rely on data — which is most of them. Drills 2, 3, 4, and 5 specifically depend on accurate carry distance, ball speed, and spin measurements. Budget launch monitors that estimate rather than measure spin won't give you reliable numbers for the Spin Control Challenge, and inaccurate carry distances make Distance Gapping meaningless.

For reliable practice data, you need at least a mid-range launch monitor. The FlightScope Mevo Gen 2 is our recommended mid-range option — its radar technology provides solid spin and distance data at a reasonable price point. For the most precise spin measurements (particularly useful for Drill 5), the Foresight GC3S directly reads spin from the ball using its camera system, making it the gold standard for practice accuracy.

Read our full launch monitor comparison for detailed accuracy breakdowns.

Software

You need software with a dedicated practice range mode for most of these drills. GSPro's practice range is excellent — it shows shot trails, averages, and dispersion patterns that map directly to the drill metrics above. E6 Connect and Awesome Golf also have usable practice modes. For Drill 6 (Pressure Par 3s) and Drill 9 (Round Simulation), any simulator software with course play works. See our software comparison for practice feature details.

Hitting Mat

A quality hitting mat matters more for practice than casual play. If you're hitting 100+ balls per session three or four times a week, a thin, hard mat will punish your joints and produce inconsistent data from your launch monitor. The ball needs to sit at a consistent height, and the club needs to interact with the surface naturally — especially for wedge drills.

The GolfBays Quad Tech mat is particularly good for practice because its four surfaces let you simulate fairway, rough, and tight lies within a single session. For the 60-Yard Game drill, having a realistic surface under the ball makes a noticeable difference to data quality and feel.

Putting Practice

These 10 drills focus on full-swing and short-game practice, which is where simulators excel. For putting practice, most standard simulator setups struggle because putting requires incredibly precise distance and break data. If putting is a priority for you, the ExPutt RG putting simulator is a dedicated solution that measures putting stroke data with the accuracy needed to genuinely improve your putting.

Room and Setup

You don't need a massive space or a projector to run these drills. A launch monitor, a hitting mat, a net, and a screen are sufficient for drills 1-5, 7, 8, and 10. Only drills 6 and 9 (the course-play drills) require simulator software running on a screen or projector. If you're still planning your setup, our room size guide covers the minimum dimensions needed.

Frequently Asked Questions

How long should I practise on a golf simulator?

Aim for 45 to 60 minutes per practice session. Shorter sessions don't provide enough repetitions for meaningful progress. Longer sessions lead to fatigue, which degrades your technique and risks ingraining bad swing patterns. Quality always trumps quantity — a focused 45-minute session with structured drills beats two hours of aimless ball-hitting every time.

How often should I practise on my simulator?

Three to four sessions per week is the sweet spot for most golfers. This gives you enough practice volume to make progress while allowing rest days for your body and brain to consolidate motor patterns. If you can only manage two sessions per week, prioritise the drills that address your biggest weakness (use your round simulation data to identify it).

Can I actually improve my handicap with a golf simulator?

Yes — if you practise with structure. A simulator with an accurate launch monitor gives you data-driven feedback on every shot, which is something even the best driving ranges can't provide. The key is structured practice (like the drills in this guide) rather than just hitting balls. Golfers who follow a structured simulator practice plan typically see measurable improvement within 6-10 weeks, with 2-4 strokes off their handicap over a full season being a realistic expectation for committed practice.

What data should I track from my practice sessions?

Focus on five metrics: carry distance (for consistent club selection), ball speed (for strike quality), spin rate (for consistency), dispersion (for accuracy), and greens in regulation from simulated rounds (for scoring). Don't try to track everything your launch monitor reports — information overload is counterproductive. Pick two or three data points per drill and track those weekly.

Do I need a projector and screen for practice drills?

No. Most of these drills work with just a launch monitor, hitting mat, and net. The launch monitor provides all the data you need — carry distance, spin rate, ball speed, and dispersion — displayed on its own screen, app, or connected laptop. A projector and impact screen add the visual experience needed for course-play drills (Drills 6 and 9), but drills 1-5, 7, 8, and 10 work perfectly without them.

What's the best software for simulator practice?

GSPro is the best all-round choice for practice. Its driving range mode shows shot trails, club averages, and dispersion patterns — all of which map directly to the drills in this guide. The post-round statistics from simulated rounds are also the most detailed of any platform. E6 Connect and Awesome Golf have functional practice modes too. Read our full software comparison for details on each platform's practice features.

Which launch monitor is best for practice accuracy?

The Foresight GC3S provides the most accurate spin and launch data, making it ideal for precision drills like the Spin Control Challenge. The FlightScope Mevo Gen 2 offers excellent accuracy at a lower price point and is more than sufficient for all 10 drills. Our launch monitor comparison breaks down accuracy differences in detail.

Ready to build a practice setup that actually improves your game? Browse our simulator bundles — every bundle includes a launch monitor, impact screen, enclosure, and hitting mat matched for compatibility. For the complete setup picture, start with our UK buyer's guide.

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Golf simulator expert at OpenGolfer. Helping golfers build their perfect indoor setup.

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