Browse the docs

Enclosures & impact screens

What screen size and aspect ratio do I need?

Tom Hayward Tom Hayward, founder of OpenGolfer · Last reviewed · 3 min read

The short answer

Your room sets the screen. The wall width decides the enclosure, and the enclosure decides the screen: 2.3m high in a 2.5m bay, 2.8m high in a 3m bay. The shape follows. SimSpace bays run from square (1:1) to 16:10; 16:9 only comes in the wide Vanish 16 models. Set the projector to the screen shape.

What aspect ratio means

Aspect ratio is the shape of a picture or screen: its width divided by its height. It's written as two numbers. A 4:3 screen is 4 units wide for every 3 high, which works out at 1.33. If a term is new, the glossary explains it.

  • 1:1 is square, 1.0.
  • 4:3 is nearly square, 1.33.
  • 16:10 is a little wider, 1.6.
  • 16:9 is widescreen, like a TV, 1.78.

To find your screen's shape, divide its width by its height. That number is what you match the projector to.

The room sets the screen, not the other way round

With an enclosure, you don't choose the screen size separately. The room's width decides which bay fits, and each bay comes with its screen cut to fit. The steps are:

  1. Measure the wall at the narrowest point where the bay will stand.
  2. Pick the widest bay whose outer frame leaves 8cm each side. Which enclosure size do I need? has the wall width for each.
  3. Read off its screen size and shape in the table on this page.
  4. Set the projector to that shape.

Height follows the ceiling. The 2.5m-high bays, SIM 0 to SIM 4, have screens 2.3m high and need a ceiling of at least 2.7m. The 3m-high bays, SIM 5 and SIM 6, have screens 2.8m high and need at least 3.1m.

The shapes in our range

SimSpace labels each screen with a ratio, but the measured shape doesn't always match the label exactly, so the table gives both. SIM 1 and SIM 5 are close to square. SIM 0 and SIM 6 are close to 4:3. SIM 2 sits between square and 4:3, SIM 3 nearer 3:2, and SIM 4 is close to 16:10. Wider bays have wider screens, because the height stays at 2.3m while the width grows.

The Vanish comes in two shapes: the 11 and 13H are 4:3, and SportScreen lists the 16 and 16H as 16:9. That makes the Vanish 16 models the widest pictures we sell, for rooms 5.03 to 5.33m wide, and they suit films and sport as well as golf.

Matching the projector

Every projector has a native shape, the shape of its chip. The BenQ AH500ST in our packages is 1080p, which is 1920 × 1080 pixels, a 16:9 shape. Its Screen Fill setting adjusts the picture to 1:1, 4:3, 16:9 or 16:10, so it can match any SimSpace screen. The Optoma ZW350ST is WXGA, which is 1280 × 800 pixels, a 16:10 shape.

When the picture is narrower or squarer than the projector's chip, the projector uses only part of it. On a square screen, a 1080p projector uses 1080 of its 1920 columns of pixels, a little over half. That's normal and the picture still looks sharp at simulator sizes, but it's why the shape setting matters.

Letterboxing, and how to avoid it

Letterboxing is the black bands you see when the picture and the screen are different shapes. A 16:9 picture on a 4:3 screen leaves bands above and below; the other way round leaves bands at the sides, or spills light past the edges onto the enclosure. You avoid it by setting both the projector and the simulator software to the screen's shape, then lining the picture up with the projector's keystone and Screen Fill controls. Keystone correction straightens a picture that's wider at one edge because the projector is tilted.

How far back the projector sits

Throw ratio is the distance from the projector to the screen divided by the picture width. The BenQ AH500ST's is 0.499, so it needs about half the picture's width in distance. Its picture is 16:9, so it's the screen's height that sets the distance: BenQ's advice is to move it back until the picture fills the height. For the 2.3m-high screens in SIM 0 to SIM 4 that's 2.04m from lens to screen, about 46cm in front of the ball; for the 2.8m-high SIM 5 and SIM 6 screens it's 2.48m. That's why it can sit in a floor case inside the bay.

Screen size and shape for each bay

Screen sizes are the makers' figures (metres); width ÷ height is measured from them
BayScreen W × HMaker's labelWidth ÷ heightClosest shapeWall width needed
SIM 03.1 × 2.34:31.354:33.56
SIM 12.4 × 2.31:11.041:13.00
SIM 22.8 × 2.34:31.22Between 1:1 and 4:33.26
SIM 33.4 × 2.34:31.48Nearer 3:23.86
SIM 43.8 × 2.316:101.6516:104.26
SIM 52.8 × 2.81:11.001:13.26
SIM 63.8 × 2.84:31.364:34.16
Vanish 113.05 × 2.294:31.334:33.43 to 3.73
Vanish 13H3.63 × 2.734:31.334:33.96 to 4.34
Vanish 16H4.65 × 2.5916:91.8016:95.03 to 5.33

SimSpace figures are its own guideline sizes (SIM 0 from our product page); Vanish figures are SportScreen's. Wall width = outer frame + 8cm each side, never under 3.0m; Vanish widths are SportScreen's room ranges. Vanish 16 is listed as 16:9 at 4.65m wide.

Best practice

  1. Start from the wall, not the screenMeasure the narrowest point, pick the widest bay that leaves 8cm each side, and take the screen that comes with it.
  2. Work out the real shapeDivide the screen's width by its height. Set the projector and software to the nearest shape: 1.0, 1.33, 1.6 or 1.78.
  3. Set the projector before you fine-tuneChoose the shape in Screen Fill first, then move the projector to fill the screen, and use keystone only for the last small corrections.
  4. Use 16:9 if the room is wide enoughA 16:9 picture suits films and sport. In our range that means the Vanish 16 models, for rooms over 5m wide.

Gotchas to avoid

  • Trusting the label over the tape measureSimSpace's SIM 3 screen is labelled 4:3 but measures 3.4 × 2.3m, about 1.48. Set the picture to the measured shape.
  • Leaving the projector on 16:9On a square or 4:3 screen, a 16:9 picture leaves black bands or spills light onto the enclosure. Change the setting.
  • Heavy keystone correctionStraightening a tilted picture digitally softens it. Moving the projector square to the screen gives a sharper result.
  • Expecting a taller screen from a taller roomIn a SIM 0 to SIM 4 bay the screen is 2.3m high whatever the ceiling. A taller picture needs SIM 5 or SIM 6.

Our recommendation

Let the room choose the bay, then set the projector to that bay's screen shape. I don't buy a screen shape first.

If your wall is 3.0 to 3.25m
SIM 1, with a near-square 2.4 × 2.3m screen.
If your wall is 4.26m or more
SIM 4, with a 3.8 × 2.3m screen close to 16:10.
If your ceiling is 3.1m or more
SIM 5 or SIM 6, with screens 2.8m high.
If you want films and sport too, in a room over 5m wide
A Vanish 16 model, listed as 16:9.

For your room we'd pick…

Free Sim Design Concierge

Design your simulator with Tom

A bespoke sim consultation, including a 3D CAD design of your room and the options I'd recommend for it.

  • Send your room size or a photo
  • Your room drawn in 3D CAD
  • Recommended options with live prices
  • Free, with no obligation

Tom Hayward, founder · usually replies within the hour, 8am–8pm

Questions people ask

Is 4:3 or 16:9 better for golf?

Neither is better on its own. What matters is that the projector and software match the screen. In a 2.5m-high bay the screen is 2.3m high, so a wider shape needs a wider room; most SimSpace screens are between square and 16:10.

Why are there black bars on my screen?

The picture and the screen are different shapes. Set the projector's shape, on the BenQ AH500ST through Screen Fill, and the software's display shape to match the screen, then line the picture up.

Can I have a bigger screen than the enclosure comes with?

Not in the same bay: each SimSpace screen is cut to its frame. A bigger picture means a wider bay, which needs a wider wall, or a SIM 5 or SIM 6 for a taller one.

Does a square screen waste my projector?

It uses part of the chip. A 1080p projector on a square screen uses 1080 of its 1920 columns of pixels, a little over half. At simulator sizes the picture still looks sharp.

Still unsure? Ask SIM:ON about this page. It knows our full range and live prices, and can pass your room to Tom.

Ask SIM:ON

Go deeper